So what did I end up developing? Here’s the synopsis: Players use their game cards to perform combat actions with the goal of “taking down” their opponents in a robotic battle royale. Fights between robots consist of attacks that deplete their opponent’s shields and destroy targeted robot features, crippling their opponent’s ability to fight. Continue reading →
I thought about the types of card games I loved to play; which ones had play systems that could fit with what Mikie and I were looking for in toy-robot combat. I wanted the game to have the speed and feel of Uno. But I was lost when it came to figuring out the initial set of rules. Continue reading →
Here is a brief history about how The Robot Battle League card game came to be.
Calista and I have been volunteering for a local non-profit, SMaRT Education, for a little over eight years; helping with community events and teaching kids camps. During these events, we often worked along side a local FIRST LEGO League team named X-Treme Team. They were a talented group of 9 to 14 year olds, showcasing SMaRT’s programs, helping teach robotics camps and mentoring anyone curious to learn about technology and engineering. Calista and I became fast friends with the X-treme Team family and were soon involved with their LEGO robotics projects. I mean; lightening smart kids, LEGOs, and an endless pool of creativity, why wouldn’t Calista and I want to be a part of that? Continue reading →